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Populous (series) : ウィキペディア英語版 | Populous (series)
''Populous'' is a series of video games developed by Bullfrog Productions and published by Electronic Arts. The first game in the series – ''Populous'' was released in 1989. At the time, it was hailed as revolutionary, and it coined the term "god game".〔(Populous to The Sims: a history of playing god ) at techradar〕 == Gameplay ==
The games involved the player taking on the role of a deity and leading followers into battle against opposing deities, and intervene by using a variety of "divine intervention" that affect the world and indirectly, the people. The first two games were similar. In ''Populous'' and ''Populous II: Trials of the Olympian Gods'', much emphasis was spent on flattening the terrain. The view of the game-world was isometric. ''Populous: The Beginning'' was more like a conventional war-game than a god-game and uses true 3D instead of isometric 3D. In ''Populous: The Beginning'', the player is set in the role of a shaman instead of a god, but at the end of the game attains godhood. In an interview, the series creator Peter Molyneux, said that "''Populous'' was like it was due to my incompetence as a games programmer ... the reason the feature (raise the land) was there was because I couldn't get the little people to navigate around the coast".〔Retro Gamer magazine, issue 71. Pages 82-89 "In the chair with ... Peter Molineux"〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Populous (series)」の詳細全文を読む
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